Difference between revisions of "OpenTyrian"
(New page: ==PrBoom== {{Game infos|name=OpenTyrian|type=Shoot'em up|web=http://|screenshot=tyrian.jpg|status=Fully working|video=http://www.youtube.com}} ===Infos=== Doom clone derived from original...) |
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− | == | + | ==OpenTyrian== |
{{Game infos|name=OpenTyrian|type=Shoot'em up|web=http://|screenshot=tyrian.jpg|status=Fully working|video=http://www.youtube.com}} | {{Game infos|name=OpenTyrian|type=Shoot'em up|web=http://|screenshot=tyrian.jpg|status=Fully working|video=http://www.youtube.com}} | ||
===Infos=== | ===Infos=== | ||
− | + | Tyrian clone derived from original sources and enhanced (SDL support, bugs correction...). | |
− | It is working quite well on 8bpp framebuffers; for 16bpp one, a bug has to be corrected in i.MX framebuffer (ongoing). | + | It is working quite well on 8bpp framebuffers; for 16bpp one, a bug has to be corrected in i.MX framebuffer (ongoing). |
− | + | OpenTyrain is integrated in Armadeus Buildroot. It needs SDL & SDL_net. Video was taken on the 7" LCD. Runs at full speed in 640x480 in 8bpp mode (APF27 and APF51). | |
+ | |||
+ | Excerpt from OpenTyrian website:<br> | ||
+ | ''OpenTyrian is a port of the DOS shoot-em-up Tyrian. Jason Emery generously gave the OpenTyrian developers a copy of the Tyrian 2.1 source code, which has since been ported from Turbo Pascal to C. The port uses SDL, making it easily cross-platform.<br> Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy.'' | ||
==Install== | ==Install== | ||
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$ make menuconfig | $ make menuconfig | ||
</pre> | </pre> | ||
− | <pre class=" | + | <pre class="config"> |
Package Selection for the target ---> | Package Selection for the target ---> | ||
Games ---> | Games ---> | ||
Line 23: | Line 26: | ||
==Launching== | ==Launching== | ||
− | * If you have a | + | * If you have a Chimei display (800x480): |
<pre class=apf> | <pre class=apf> | ||
− | # /usr/games/ | + | # /usr/games/opentyrian |
</pre> | </pre> | ||
* If you want some sound be sure that [[ALSA]] is running, '''with OSS emulation loaded.''' | * If you want some sound be sure that [[ALSA]] is running, '''with OSS emulation loaded.''' | ||
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==Troubleshots== | ==Troubleshots== |
Latest revision as of 19:16, 18 January 2012
OpenTyrian
OpenTyrian | ||||||||
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Gametype | Shoot'em up | |||||||
Web site | http:// | |||||||
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Infos
Tyrian clone derived from original sources and enhanced (SDL support, bugs correction...). It is working quite well on 8bpp framebuffers; for 16bpp one, a bug has to be corrected in i.MX framebuffer (ongoing). OpenTyrain is integrated in Armadeus Buildroot. It needs SDL & SDL_net. Video was taken on the 7" LCD. Runs at full speed in 640x480 in 8bpp mode (APF27 and APF51).
Excerpt from OpenTyrian website:
OpenTyrian is a port of the DOS shoot-em-up Tyrian. Jason Emery generously gave the OpenTyrian developers a copy of the Tyrian 2.1 source code, which has since been ported from Turbo Pascal to C. The port uses SDL, making it easily cross-platform.
Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy.
Install
- Launch Buildroot configuration:
$ make menuconfig
Package Selection for the target ---> Games ---> [*] OpenTyrian
Activate OpenTyrian package (it will autoselect SDL and SDL_net). Then, exit and save your config. Re-Build your rootfs:
$ make
and reflash it
Launching
- If you have a Chimei display (800x480):
# /usr/games/opentyrian
- If you want some sound be sure that ALSA is running, with OSS emulation loaded.
Troubleshots
- If SDL is complaining because it can't find any mouse (Unable to init SDL: Unable to open mouse) then, before launching the game, do:
# export SDL_NOMOUSE=1