Difference between revisions of "Development"
From ArmadeusWiki
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* [[Mesa| Mesa 3D graphics library (OpenGL compatible)]] | * [[Mesa| Mesa 3D graphics library (OpenGL compatible)]] | ||
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* [[Entertainment]] | * [[Entertainment]] | ||
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Revision as of 09:22, 21 July 2014
On this page you will find useful information to develop software for your Armadeus board
Contents
Project
- Armadeus project sources organisation
- How to submit patches with your modifications
- Adding packages to Buildroot
- Save buildroot configuration
- GIT usage on Armadeus and the way to inform us about your changes
- APF9328 and APF27 migration to Linux 2.6.36
Tools/Debug
- C/C++ Cross Compiler (Toolchain) installation
- Debugging with GDB and GDBserver
- Simulate an Armadeus system under QEMU
- Eclipse IDE with GDB debugger
- Support JTAGKey and BDI2000 JTAG probes
Bootloader / U-Boot
Linux
- Kernel driver status list for the APF boards
- Tips to debug under Linux
- Instructions to develop Linux drivers for Armadeus
- Resources available on i.MXL Linux kernel development
- Interpreting Linux kernel Oops (crashes)
Userland
Tutorials / Tips |
Libraries |
Graphical User Interface / Games |
Scripts / Languages |
Realtime applications
|
Web
|
Network | |
Robotics/Domotic
| |
Third party non free |
Examples of projects
Miscellaneous
Links
- Things to know when porting x86 software to ARM: http://www.handhelds.org/minihowto/porting-software.html
- Some nice presentations on Linux Embedded