Difference between revisions of "Flite"
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# flite -t "Hello world" | # flite -t "Hello world" | ||
</pre> | </pre> | ||
− | * to use different | + | * to list available voices: |
+ | <pre class="apf"> | ||
+ | # flite -lv | ||
+ | Voices available: kal awb_time kal16 awb rms slt | ||
+ | </pre> | ||
+ | * to use a different voice (here ''rms''): | ||
<pre class="apf"> | <pre class="apf"> | ||
− | |||
# flite -voice rms -t "You've got a new mail" | # flite -voice rms -t "You've got a new mail" | ||
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− | |||
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</pre> | </pre> | ||
Revision as of 13:16, 22 January 2010
Flite: a small, fast run time synthesis engine
From Flite authors: "Flite (festival-lite) is a small, fast run-time synthesis engine developed at CMU and primarily designed for small embedded machines and/or large servers. Flite is designed as an alternative synthesis engine to Festival for voices built using the FestVox suite of voice building tools."
Contents
Installation
$ make menuconfig
Package Selection for the target ---> Audio libraries and applications --->
Usage
- Make sure your Audio Out is working. If not configure ALSA.
- Use command line tool:
# flite -t "Hello world"
- to list available voices:
# flite -lv Voices available: kal awb_time kal16 awb rms slt
- to use a different voice (here rms):
# flite -voice rms -t "You've got a new mail"
Note: If you get a "Segmentation Fault" when launching your OpenGL demos, try to do an # export LD_PRELOAD=/lib/libpthread.so.0just before. |
Perf
- Some voices are quite long to compute, even on APF27 (ARM9 @ 400Mhz)