Difference between revisions of "Madplay"
From ArmadeusWiki
m |
m (→Installation) |
||
Line 2: | Line 2: | ||
==Installation== | ==Installation== | ||
− | * | + | * be sure to have [[ALSA|the ALSA library]] installed on your board/SDK first ('''done by default in standard Armadeus rootfs'''). |
− | * | + | * in Buildroot menuconfig, choose madplayer: |
[armadeus]$ make menuconfig | [armadeus]$ make menuconfig | ||
[[Image:Menuconfig_package.png]] | [[Image:Menuconfig_package.png]] | ||
[[Image:Menuconfig_package_audio.png]] | [[Image:Menuconfig_package_audio.png]] | ||
− | * reflash your rootfs | + | * reflash your rootfs or manually transfer the executables to your board. |
==Usage== | ==Usage== |
Latest revision as of 17:06, 8 January 2009
madplay is an audio player for UNIXes. It uses MAD library and is able to decode MP3, OGG, etc... As it uses integer computation, it is well suited for embedded systems without floating point unit.
Installation
- be sure to have the ALSA library installed on your board/SDK first (done by default in standard Armadeus rootfs).
- in Buildroot menuconfig, choose madplayer:
[armadeus]$ make menuconfig
- reflash your rootfs or manually transfer the executables to your board.
Usage
# madplay your_music.mp3